Loose Bolt
Small games for the browser, built on the same idea: the thing that ruins your run is a real physical object with mass, not an animation on a timer. It fails differently depending on how you arrived.
Rust Route
Live
A flatbed truck and two pedals. That is the whole vehicle. The truck is a real rigid body, so it tumbles like one: land on the roof and the run is over. Once airborne, those same two buttons stop being throttle and start pitching the truck.
| Routes | 32, hand-built |
|---|---|
| Controls | 2 buttons |
| Download | 1.4 MB |
| Failure mode | Roof, chassis, empty tank |
Give Way
New
The floor is the enemy. A plank that holds if you walk and snaps if you run. A ledge that tips once your weight passes its hinge. Stairs good for one footfall each. After you die you can always see what would have worked, which is the rule every level is checked against before it ships.
| Levels | 51, gated |
|---|---|
| Trap kinds | 8 |
| Download | 3.0 MB |
| Jump | Fixed height, no hold |
Hotshift
New
One button does two things at once. Hold it to rise — and to burn hot. Let go to fall — and to go cold. Orange walls let you through only while you burn, blue ones only while you are cold, and going up is what makes you hot. Being high and being cold is therefore a problem, and that problem is the whole game.
| Levels | 50, in 6 tiers |
|---|---|
| Controls | 1 button |
| Download | 32 KB |
| Failure mode | Wrong colour, ceiling, floor |
Cogwalk
New
Write a program, then press GO. Three instructions — step, turn left, turn right — and every robot runs the whole thing at once. Walking into a wall does nothing at all, so a robot that stalls while the others move is how a puzzle gets solved. Every level was proved solvable by exhaustive search before it shipped, and the shortest possible answer is known for each.
| Levels | 50, in 6 tiers |
|---|---|
| Instructions | 3 |
| Download | 45 KB |
| Par | Proved, not guessed |
Tickover
New
Your piece steps one cell every beat and never stops. Press, and it turns right. Right is the only way it turns, so anything on your left costs a loop the long way round, and the loop costs beats you may not have. Shutters open and close on their own count, which makes timing worth as much as route. A solver ran all fifty levels before release, so the par is the real minimum and the hint cannot lie to you.
| Levels | 50, in 7 tiers |
|---|---|
| Controls | One button |
| Download | 50 KB |
| Speeds | Steady, Brisk, Rapid |